The Second Kosmology Installment has arrived, created exclusively for Kosmology, the advanced Sequencing system for Kontakt 5. In comparison to Awakenings it has a slightly harder edge, and also includes a few more FX type sounds with lots of movement which are interesting when modulating the Sample Start Position. It was designed using a DSI Evolver and takes advantage of both the Analog and the Digital side of this amazing instrument. All sounds were created from scratch for this collection and definitely bring the Evolvers unique sound into Kosmology for Sequencing Fun.
All 200 instruments are multi-sampled, using 4 samples per instrument at 24-bit using pure synthesis with very few effects. For the most part they have the Filter Wide Open so they can be upfront and powerful, whilst they can be tamed easily using Kosmology itself. Whilst most sounds are chromatically useful, there are a few effect, detuned and drop instruments scattered throughout the collection to add some nice surprises and interests whilst Wave Sequencing. Fifty new Presets are added using Evolution which adds to the existing 70+ Kosmology presets (all Kosmology presets can be loaded into any Kosmology based Instrument)
Also included are Kosmology Instruments for both Kosmos Classics and Infekted if you own either of these collections!
Kosmology v1.1 Update
Kosmology has also been updated to v1.1 and can be downloaded by all Awakenings users from your downloads page. v1.1 has the following changes:
Fixed a bug when randomizing the Synth Sections where the playing sequence would not update the filter type correctly until a new Sequence was triggered.
Added ‘Kosmology Lite’ Instruments – These use just synth A for a more spacious sound and use less CPU than the full Kosmology (better for intensive Polyphonic Sequencing). They can load the standard Kosmology Presets but anything relating to Synth B is either disabled or remapped.
Impulse response Type is no longer randomized when using the Global Randomizer for a single Instance.
Added 50 new presets for ‘Evolution’ â€“ All Kosmology Presets can be used in any Kosmology Instrument, even though the samples will be different.
Added Load and Save buttons to the Browser panel to make Saving Presets easier without having to go into the Master Menu.
Kosmology is an Advanced Performance Sequencing Tool in comparison with many other Kontakt products, it is not a sample library with a few bells and whistles, rather it’s a Music Composition tool which is bundled with a collection of sounds. Although there are a number of presets included, it is designed to be fun and to intuitively build your own complex grooves quickly. In a nutshell you build up to 8 instances which can be switched and manipulated by a series of triggers in real-time. Each Instance contains a Pitch Sequencer, Velocity sequencer, 5 freely assignable Sequencers (from a list of 46 Destinations) and 48 Synth Parameters. Each Instance can have completely different settings and assignments, which gives an enormous amount of freedom for creating unique grooves.
The Golden Crown of Kosmology is undoubtedly the fact that it can perform Wave Sequencing which means that you can assign a sequencer to select the currently playing instruments from all the included Sampled instruments. Both Synth A and B can be targeted individually which leads to instant satisfaction, creating an original sounding sequence can be as easy as selecting Wave A/B in a sequencer and hitting the Random Button.
The major new feature is the large screen editor which displays the Pitch editor and a second editor, which can be assigned to either Velocity or Seqs 1-5. This provides much finer control without having to use the mouse modifier key and is also less distracting not seeing all sequences at once. As with the standard view, the display will change to reflect the currently selected instance. It is enabled via the ‘E’ button in the top right master section.
Individual tempo divisions – The Velocity Sequencer and Sequencers 1-5 now have their own tempo division, when set to Off it will follow the master Instance tempo as in previous versions.
13 new Play Modes with some new experimental modes.
GUI improved with a cleaner look.
‘Live Mode’ – By switching this off you can stop the GUI changing to the currently playing Instance making it easier to edit an instance even when another one is playing.
Save Single Instance – This will save just the current instance instead of all 8, when loaded it will replace the currently visible instance.
Default Template – You can now save the current state of the Kosmos sequencer to a default file so that you can decide how you want the sequencer to be set up when the Default Button is pressed. It can also be loaded via the Master menu by selection ‘Load Default.’
Fixed: Oscillator random had no effect in the Single presets.
Fixed: Save all and Copy to All errors.
Fixed: Half Tempo and Half Tempo/Latched doubled the steps of the Pitch sequencer.
Kosmos is a scripted Front End and Advanced Sequencer which fronts Kontakt products created by Homegrown Sounds such as Kosmos Infekted, Kosmos Classics and the free Kosmonaut. This page contains detailed information on the Kosmos Scripts.
This is a major update bringing Kontakt 5 specific Presets, a new advanced sequencer and a few other enhancements.
The New v2 Sequencer
The Kosmos Sequencer has had a massive upgrade and is now possibly one of the most complex Sequencers for Kontakt out there. It features 8 separate Instances which can be switched in realtime via midi notes. Each Instance contains a sequencer for Pitch, one for Velocity and 5 freely assignable sequencers which can be assigned to a large array of Destinations.Â Each Sequencer has its own step amount so that for example, pitch could be 8 steps, and another sequencer assigned to Cutoff could be 12. All 8 instances are unique and so can all have different destinations, Tempos and step lengths.
As well as triggering the Instances via midi, there is also a series of Tempo and Pitch Triggers. The tempo based triggers can pause the pitch steps, or pause the destinations, double step, half step, make the note length long or short or mute playback. This is a great jamming feature for adding interest and a modern sound to the sequences. The pitch triggers change the entire pitch output by +1 Octave, -1 Octave, or semitone increments.
Finally, there is a set of 12 Scale Remappers, one for each note in the Octave. Each one selects from a range of over 80 Scales and will force the playing sequence to play the selected Scale. For example you could set C to play Major, so that any sequences triggered by the C key would be forced to the major Scale. You could then make D minor Seventh. This helps get away from the standard transposed sequence sound and with some effort can make for an excellent set of building blocks to create a track. (The Kontakt 4 Presets do not have the Scale Remappers)
As all who have used Homegrown products in the past will know, there are always extensive randomization options, and the Kosmos Sequencer is no exception. It also takes advantage of Kontakt 5′s ability to load and save presets, so that the entire sequencer can be loaded into a different preset, this can also be handy for creating template presets of your own with your preferred configuration.
The Kosmos sequencer consists of 8 Sequencer Instances. Each Instance has 7 sequencers, one assigned to pitch, one to velocity and 5 freely assignable to a selection of possible destinations. Each Instance is triggered in real-time via the midi keyboard triggers which a re highlighted in red on the Kontakt Keyboard display. Each Instance is a completely unique entity and so can have different destinations, tempos, step sizes etc… The only parameters which are shared between all instances are the Master Note ‘Length’ and the ‘Quantize’ value. This gives a serious amount of scope for building diverse sequences, especially as they can be switched in real-time!
A huge collection of 800+ diverse sampled instruments for Kontakt 4/5 which is fronted by the unique Kontakt script called Kosmos. Kosmos recreates a feature rich dual oscillator synthesizer where the samples become selectable waveforms. With a finely tuned randomization function it is possible to easily create unique sounds on the fly with very little effort, with either global randomize or the local randomizers of each section. There is also a single instrument version of Kosmos for the original 800 instruments which allows the same degree of control.