There are also 2 Dedicated drum Modules available with dedicated Sequences, each of which have their own Tempo Clock Division. There is a total of 635 Drum Sounds which are divided into 9 Banks. The first 5 are Kits where 1-50 are Bass drums, 51-80 are hi-hats and the remaining 48 are Snares which are followed by Dedicated Bass drum, Snare and Hi-hat Banks.
There are 12 patterns in total which can be switched/automated via the GUI buttons or by using the dedicated octave of triggers (which are shown in red on the Kontakt Midi Keyboard Display). The Octave position of these triggers can be changed using the ‘Triggers’ setting. Every Knob and value in the lower pattern area including the Drum Modules are distinct for each pattern (with the exception of the Random Probability Factor). The editing system is sophisticated for example using ALT/OPTION whilst clicking/editing a knob will change the value in all patterns, or in the case of the actual Sequencer knobs it will set the entire Row to that value. There is also the ability to copy any row to all other Patterns or a specific one.
There is a dedicated button for copying the current pattern to All other Patterns which is a good way to start with a common base. Additionally there is a Remix button which will remix all sequences into a different order in each pattern instantly creating a series of variations. ‘Remix 2’ goes a bit further by also randomizing other parameters to create more Diverse results.
There is a sophisticated Randomization System throughout, with Row randomizers, the current pattern Randomizer as well as a Global Randomizer which will Randomize the entire machine. There are plenty of options to decide what the randomizers will affect and also the ability to decide which individual banks and Modes should be available as valid choices.
Here is a video showing Emergent properties in action:
ALL Kontakt Products require the full version of Kontakt 5, they will only work in Kontakt Player for 15 Minutes.